Play 5x5 Rubik's Cube Online

Play a 5x5 Rubik's cube online for free: a virtual Professor's Cube in 3D that you turn with mouse, touch or keyboard, middle slices and wide layers included, with a 60-move scramble, undo, a move list and an optional timer.

Moves
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Your moves show up here.

Drag a face to turn it, drag the background to rotate the cube. Keyboard: U D L R F B turn a face, add Shift to turn it counter-clockwise. Press a layer number first (2, or 3 on a 5x5) to turn an inner layer, W switches wide turns on or off, Backspace undoes. Drag with Shift held for a wide turn.

How to play the 5x5 Rubik's cube online

  1. Mix up the Professor's Cube

    Press Scramble for a position built from 60 random outer and two-layer turns, or twist the solved cube yourself. Every scramble starts a fresh move list, counter and clock.

  2. Pick a row and drag

    Drag across a sticker the way it should travel. The outer row turns the face, the next row turns the second layer, and the center row turns the middle slice, written R, 2R and 3R.

  3. Add wide turns when needed

    Hold Shift during a drag, press W or tick the Wide turns box, and the turn brings along every layer between your row and the nearer face. From the center row that makes a three-layer 3Rw.

  4. Undo, reset or time the solve

    Backspace or the Undo button takes back one turn at a time, Reset returns to solved, and Time my solve runs a clock that stops once a scrambled cube is solved.

Inside the Professor’s Cube: 98 pieces around fixed centers

The 5x5, also known as the Professor’s Cube, carries 150 stickers on 98 visible pieces. There are 8 corners, as on every cube. Each of the 12 edges is a row of three pieces, a middle edge piece that behaves like a 3x3 edge between two wing pieces, so 36 edge pieces in all. Each face has nine center stickers: one fixed center attached to the core, surrounded by eight movable center pieces, 48 of them across the cube.

Two things follow. The six fixed centers always keep the same arrangement, so unlike on a 4x4 the color scheme is decided for you. And with an odd number of layers, every axis has a true middle slice, like the M, E and S slices of a 3x3, which you can turn directly here.

Turning five layers in the 5x5 simulator

Every drag is one quarter turn, and the row it starts on picks which of the five layers moves:

  • Outer row: the face itself, logged as R, U, F and so on.
  • Second row: that layer alone, logged as 2R, 2U and so on.
  • Center row: the middle slice, logged with a 3, as in 3R or 3U′.
2Rsecond layer
3Rmiddle slice
3Rwthree layers

With Wide turns ticked, Shift held during the drag, or wide mode switched on with W, a drag takes every layer between its row and the nearer face along: Rw from the outer or second row, 3Rw from the center row. On the keyboard, type 2 or 3 before a face letter for the second layer or the middle slice. The Rubik’s cube notation guide explains the plain face letters these names build on.

Scrambles on the 5x5x5 cube online

Scramble applies 60 random turns to a solved cube and shows only the result, with no animation and no written sequence. It uses face turns and two-layer wide turns, quarter or half, and never turns one axis twice in a row. That is a random-move scramble, and 60 turns leave a cube this size well mixed. Every new scramble empties the move list and resets the counter and the clock.

For a repeatable start, add the moves to the page address: /simulator/5x5?alg=Rw U2 3R F' 2L opens the cube with that sequence already applied, and 3R, 3Rw and a lowercase r for Rw are all understood. If the address holds something the simulator cannot read, it quietly shows a solved cube instead.

How to solve a 5x5 Rubik’s cube: the reduction plan

This site has no 5x5 solver and no 5x5 guide, so here is the usual plan in outline: reduction, the same idea as on the 4x4, which groups small pieces into big blocks until the cube behaves like a 3x3.

  1. Centers. Build a 3x3 block of one color around each fixed middle center, usually white first, then yellow, then the four sides.
  2. Edges. Join the two wings of each edge to their matching middle piece until all 12 edges are solid three-piece bars. Pair them one at a time on the sides while the top and bottom hold the edges still waiting.
  3. The last two edges. These are the tricky part: a pair of wings can end up flipped against its middle piece, a case that needs its own algorithm.
  4. The 3x3 stage. Solve the cube like a 3x3 with outer turns only.

Because the fixed centers and middle edge pieces act like a 3x3’s, the swapped-edge and flipped-edge parities of the 4x4 never appear at the end. The reduction basics are taught with 3D demonstrations in how to solve a 4x4 Rubik’s cube; the ideas carry over, with bigger centers and three-piece edges.

Practice ideas for the virtual 5x5

  • Centers only Scramble, build the white center, orbit the view to check it from every side, then press Reset and do it again. The move counter shows whether you are getting more efficient.
  • Middle-slice control Turn the center row back and forth without disturbing the outer faces. It is the move that separates the 5x5 from the 4x4, and slices are easy to turn the wrong way at first.
  • Undo as a teacher Try a three-move insertion, watch what it does to a half-built center, and take it back with Backspace.
  • Clearer colors With 150 stickers on screen, similar shades slow you down. The Colors button lets you pick your own sticker colors, saved in this browser.

Timing a long solve on the virtual 5x5 cube

Tick Time my solve before you begin. After a scramble the clock waits for your opening turn, then runs until all six faces are single colors, and one line gives the number of moves and the time. A full solve by mouse or finger can easily run to a few hundred turns, so expect long times and compare them with your own earlier ones.

There is no Solve this state button here, because the site has no 5x5 solver: if you get lost, Undo walks back one turn at a time, or Reset starts over. For a smaller cube that does hand tricky positions to a solver, try the virtual 4x4 Rubik’s cube.

Questions about the 5x5 Rubik's cube online

Which cube is easier, 4x4 or 5x5?

Many cubers find the 5x5 easier to understand and the 4x4 quicker to finish. The 5x5's fixed middle centers settle the color scheme, and once its edges are built no parity is left at the end. But with 98 pieces against the 4x4's 56, every stage takes longer, so a 5x5 solve lasts well beyond a 4x4 solve at the same skill level.

Is 5x5 easier than 3x3?

No. The 5x5 uses everything a 3x3 needs, since its final stage is a 3x3 solve, and adds two long stages before it: building 3x3 centers and assembling three-piece edges. With 98 pieces against 20 moving ones on a 3x3, a solve takes many times longer, even though the ideas are not much harder.

How long does it take to solve a 5x5 cube?

A first solve with the reduction method can easily take an hour, because 48 movable center pieces and 36 edge pieces need patience. Practice shortens it a lot, but the centers and edge pairing keep taking most of each solve, while the final 3x3 stage is the quick part.

Is the online 5x5 free?

Yes, the 5x5 simulator is free, with no limit on how long or how often you play. It runs directly in your web browser on a desktop, laptop, tablet or phone, so there is nothing to install. The only thing it remembers between visits is your choice of sticker colors, stored in that browser.

What is a 5x5 Rubik's cube called?

It is usually called the Professor's Cube, its traditional name as the next step up from the 3x3 and the 4x4 Rubik's Revenge. Other brands simply call it the 5x5 or 5x5x5, and speedcubing events list it as 5x5x5 Cube. Whatever the label, it is the same puzzle with 98 visible pieces.

Why is there no solver for the 5x5?

This site has not built one yet: the solvers here cover the 2x2, 3x3, 4x4, Mirror Cube, Pyraminx, Megaminx and Skewb. For the 5x5, follow the reduction plan on this page and use Undo and Reset while you learn. The 4x4 solver shows the same kind of staged solution on a smaller cube.