Mirror Cube Solver (3x3 Mirror Blocks)
This free mirror cube solver works online in your browser: mark each sticker of your 3x3 Mirror Blocks by how deep its piece reaches, press Solve, and follow a solution of about 20 moves or a seven-stage beginner walkthrough in 3D.
Drag to turn the cube. Tap a sticker to paint it; tap it again, right-click or long-press to clear it.
- Paint
- Solve
- Follow
48 stickers left to paint.
Keys 1–6 pick a color.
How to use the mirror cube solver
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Hold the thinnest layer up
Turn your Mirror Blocks so the shallowest center is on top and the third-thinnest center faces you, matching the six centers already marked on screen.
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Mark every sticker's depth
Pick a depth, 1 for the thinnest layer up to 6 for the thickest, and tap each sticker whose piece reaches that deep, on the 3D cube or the flat net.
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Fix any outlined stickers
Wrong counts and impossible pieces are outlined in red. The message names colors, so look up which depth each color stands for and correct that mark.
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Solve and follow the moves
Press Solve, choose Fast for about 20 moves or Beginner for seven explained stages, and turn your real puzzle move by move without changing your grip.
The depth palette: reading a colorless cube
A mirror cube has no colored stickers: every piece wears the same reflective finish, and only its size tells it apart. Each of the six outer layers has its own thickness, so the palette numbers them from 1, the thinnest, to 6, the thickest. A swatch shows a slab whose height matches the depth, a label such as U · 1, and how many stickers of that depth are left. The number printed on a swatch is its key, not its depth:
| Depth | Face | Key | Shown as |
|---|---|---|---|
| 1 (thinnest) | U, top | 1 | White |
| 2 | L, left | 5 | Orange |
| 3 | F, front | 3 | Green |
| 4 | B, back | 6 | Blue |
| 5 | R, right | 2 | Red |
| 6 (thickest) | D, bottom | 4 | Yellow |
Opposite layers add up to seven, like the spots on a die: 1 faces 6, 2 faces 5 and 3 faces 4. Keep the last column in mind, because error messages and the replay speak in those colors.
Why the mirror cube is a 3x3 underneath
Inside, a mirror cube is an ordinary 3x3: 8 corners, 12 edges and 6 centers around one core. The cuts between the layers just sit off center, so the pieces differ in size and a scrambled puzzle becomes a jumble of steps. Solved, the outline is a cube again.
It therefore has the same 43,252,003,274,489,856,000 positions, none more than 20 moves from solved, and the solver on this page relies on exactly that. Each depth stands for one face of a regular cube, so your marks become a plain 3x3 position for the same engine as the Rubik’s cube solver on the home page, which runs in your browser.
Entering your Mirror Blocks: 3D view, flat net or scramble
The mirror cube solver opens on the 3D cube tab: tap a sticker to give it the selected depth, right-click or press and hold to erase, and drag to turn the cube round. The Flat net tab shows all 54 stickers as a cross, handy for a final check. Both tabs edit the same cube, and the six centers start filled in.
If you mixed your Mirror Blocks from solved with a written sequence, open the Scramble tab, type it in 3x3 notation, for example R U2 F' L D, and press Apply scramble. It is applied to a solved cube with depth 1 on top and depth 3 in front; slice moves and rotations are refused. Fill solved marks a solved cube in one go, and Clear colors empties all but the centers.
When your depth marks cannot be right
Once the last sticker is marked, the solver checks the cube, outlines the stickers to recheck in red and keeps Solve disabled until it makes sense. The messages name colors, so translate them with the table: “too many red” means too many stickers marked 5.
- A depth used more or less than nine times Each depth covers one face.
- A piece that cannot exist Opposite depths never share a piece, so a corner or edge marked 1 and 6, 2 and 5, or 3 and 4 is a slip.
- Two identical pieces One of them was misjudged.
- A twisted corner, a flipped edge or two swapped pieces No sequence of turns reaches this position. If the outlined stickers are right, the puzzle was reassembled wrongly.
Solutions drawn in color while your Mirror Blocks change shape
Fast (≈20 moves) uses a two-phase search and returns 21 moves at most; keep the cube as you marked it, depth 1 on top and depth 3 toward you. Beginner, step by step takes around 120 moves on average, split into the seven stages of the layer-by-layer method, each explained.
The replay and move tiles draw your puzzle in the standard colors, since identical silver pieces would be impossible to follow. Read the colors back as depths: in Beginner mode, “Hold the cube with yellow on top and blue in front” means the thickest layer on top and depth 4 toward you. Halfway through, the cube can look messier than when you started, because the pieces only settle into a cube near the end. Trust the move count, not the outline, and never regrip by shape. Full screen shows one move at a time, and Copy share link saves an address that reopens this exact cube.
How to solve a mirror cube yourself
A mirror cube is a 3x3 in disguise: any 3x3 method works, move for move, and only recognition changes. Where a normal cube asks “is this the right color?”, a mirror cube asks “does this surface sit flush with its neighbor?”. The seven stages in how to solve a Rubik’s cube apply unchanged:
- Pick your “white”. Treat the thinnest layer as the first face, as Beginner mode does, and hold it on top while you build the cross.
- The cross. An edge is right when both of its sides sit flush with the two centers beside it and the step between them disappears.
- First-layer corners. A corner is placed when all three of its surfaces line up with the three faces around it.
- Middle layer. Insert the four middle edges with the usual pair of algorithms; a wrong edge shows as a step in the middle of a side.
- Last layer. Orient, then place. A flipped edge shows as two surfaces that should be level but are not.
The hard part is spotting a piece that is in its slot but turned wrongly, which on a colored cube would be obvious. Learn the moves on a colored cube first: the Rubik’s cube simulator turns exactly like your Mirror Blocks.
Mirror cube solver: questions and answers
Is there any app to solve Mirror Cube?
You do not need one: this mirror cube solver runs in the browser of a phone, tablet or computer, with nothing to download and no account. The solution is worked out on your own device, by touch or with a mouse.
Can I solve a Mirror Cube online?
Yes, for free, on this page. Mark your 3x3 mirror cube on the 3D cube or the flat net, or type the scramble you used, then press Solve to get a 3D replay, a tile per move and a full-screen view.
Is the mirror cube hard to solve?
It takes no more moves or algorithms than a normal 3x3, since the mechanism is identical. Recognition is the hard part: every piece has the same finish, so a piece that sits in its slot but is turned wrongly is easy to miss.
Is there a solver for the 2x2x2 Mirror Cube?
Not on this site: this page reads only the 3x3 Mirror Blocks, with six different depths. A 2x2 mirror cube is a Pocket Cube with pieces of different sizes, so it can be solved with any 2x2 method once you judge the pieces by shape instead of color.
Is a mirror cube harder than a 4x4?
Usually not. A 4x4 needs extra stages, centers and edge pairing, plus parity algorithms a 3x3 never uses. A mirror cube needs only 3x3 algorithms; its difficulty is reading the pieces, which gets easier with practice, while a 4x4 solve stays longer however well you know it.
Is the mirror cube a WCA event?
No. The World Cube Association holds its 3x3 events with ordinary colored cubes, and shape mods like the mirror cube have no official category. Mirror cube races happen only at unofficial side events and online, so there are no official records for it.